Within this 20-minute game play clip, we have seen the gamer character (named within the demo only as “Protagonist”) discover the ropes as a number of tutorial messages explain the fundamentals of motion, jumping, exploration and combat. The voice of some other character, Aogami, directs the boy to achieve Tokyo, japan Tower because the “main quest” begins.
After that, we have seen the boy communicate with a little red animal known as a Miman before becoming embroiled within an encounter having a pixie. Because the fight starts, the Protagonist decides to “Talk” instead of to fight, after some effective conversation choices she eventually joins the party. Because they proceed, we discover attacking opponents into the spotlight while unseen can give the gamer a benefit. Inside a fight, the Protagonist uses a product to recognize the monsters’ weaknesses after which attack accordingly. Later, we have seen the gamer speaking to monsters just like an Onmoraki in fight by selecting “Talk” after which selecting to become “friendly”, allowing the Protagonist to barter, with an opportunity of growing his party even more.
Finally, the gamer meets Sophia, who teaches the boy a “Miracle” in return for Glory points accrued with the demo and lets him make use of the Onmoraki’s essence to achieve new forces, before getting into one further fight against three three Mandrakes, in which the game play ends.