This video was taken in the Wii U form of the sport running on Cemu via BCML. Part one from the video utilises the Linkle mod, the Girly Animation Pack and also the Relics of history mod. Additionally, it showcases CellHunter’s Preset, Contrasty Preset, Godot’s Mexican Preset and Filmic Preset.
Throughout the recording, the next Cemu enhancement settings were utilised: Serfrost’s Preset (for Clearness), depth of field enabled, enhanced glare on and ultra (8x) anisotropic filtering. Footage was taken in a native 4K resolution at 60fps (using FPS++) with normal FXAA anti-aliasing and ultra (300%) shadows. Draw distance seemed to be set to ultra (1.5x) for NPCs, opponents along with other entities, high (1.25x) for trees, shrubbery, landscape along with other objects, and far greater (-3) for texture distance detail. All OpenGL workarounds were also used.
#IGN #BreathoftheWild #Zelda